Build a macOS app on Windows
Repo to notarized DMG — xcodebuild, Developer ID, notarytool, all on real Macs.
A macOS app is more than a cross-compile: it needs Xcode to archive, a Developer ID certificate to sign, Apple's notary service to bless, and a DMG to distribute. Every one of those steps refuses to run on Windows.
macbuild runs the whole desktop pipeline: push your repo, and Apple hardware archives it against a Mac destination, exports with your Developer ID (created via your App Store Connect key — no p12s), notarizes, staples, and wraps it in a DMG. One build credit, same as iOS.
From git push to TestFlight.
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Connect your repo
Sign in with GitHub and point macbuild at your Flutter, React Native, or Xcode repository.
git push origin main -
macbuild builds on real Macs
Your code builds and signs on Apple hardware with your App Store Connect key — you watch the logs live.
xcodebuild archive · sign -
TestFlight, done
The signed IPA uploads to TestFlight automatically. You get an email; your testers get a build.
→ TestFlight
What you get
Auto-detects your stack
pubspec.yaml → Flutter. package.json + ios/ → React Native. A root .xcodeproj → bare Xcode. Zero config unless you want it.
Live build logs
Stream xcodebuild output in your browser while the build runs — no guessing what broke.
Cached, fast rebuilds
Per-project pub, node_modules, and DerivedData caches. Cached rebuilds target under 15 minutes.
Your keys stay yours
Sign with your own App Store Connect API key — encrypted at rest, decrypted only into an ephemeral keychain per build. macbuild never stores p12s.
Artifacts, signed & temporary
IPAs and dSYMs land as signed download links, expiring after 7 days. Nothing lives forever.
Notified, not nagged
Email or Slack when a build finishes or fails. Watch it live if you'd rather.
Questions
How do I target macOS instead of iOS?
Pick 'macOS · notarized DMG' on the build form, or put 'target: macos' in your repo's build.yaml — the webhook path respects it too.
Which projects are supported?
Bare Xcode/Swift projects and Flutter desktop (macos/Runner.xcworkspace). React Native macOS isn't supported yet.
Does it upload to the App Store?
No — desktop builds distribute as a notarized DMG (Developer ID). A Mac App Store variant is on the roadmap behind a flag.
Build a macOS app on Windows — starting today.
Trusted beta — free builds while we harden the service.